[Week 5] Devlog #5 (02-06-2024)
For this week devlog, we make quite alot of progress to our project and we would like to share our progress with this log
Programmer
We have made an enemy and the enemy will hurt the player if they touche for programmer site we only use cube for the enemy to check if our coding work or not, and also we able to make our character able to use throw weapon for our 2nd weapon that player will get after defeating the first boss in the game for now programmer is working on how to implement cutscene dialog box, and making a map for our game using asset from the asset store
Artist
For Artist we have implement animation on our enemies and bosses and put in on unity so the programmer could use it easily for the enemies we have implement right now is Pocong, Kuyang, and Begugajang and now progressing to make more scene and animation and helping programmer setting up the asset to the game
Get Relic Shaman
Relic Shaman
Joko Adventure to Become the Strongest Shaman and get revenge for those who bullied him
Status | In development |
Author | ZekroCruz |
Genre | Platformer, Role Playing |
Tags | 2D, Metroidvania, Singleplayer |
More posts
- [Week 6] Devlog #6 (09-06-2024)Jun 11, 2024
- [Week 4] Devlog #4 (26-05-2024)May 26, 2024
- [Week 1-3] Devlog #3 (18-05-2024)May 14, 2024
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