[Week 4] Devlog #4 (26-05-2024)
For this week devlog, we make quite alot of progress to our project and we would like to share our progress with this log,
Programmer
On Programmer side, we have developed a main menu where the player could start a new game or load the saved file that already played before, and then theres also setting for sounds graphic and resolution to help user to play the game that fit their computer performance
After that we also make progress for gameplay site, where now on our game we have created enemies where it will try to attack the player and take them down, we still working on the AI to make the enemies able to target us most of the time
Artist
On the artist side, we have make enemies asset that will be used to make an animation on the game, the enemies that we have made are kuyang, siluman, pocong, kuntilanak
we have also made a new character that will appear on the game, we introduced Krisilia, a relic weapon's ego that will help our player on his journey to get stronger and get revenge on Excell who have bullied him
This character will also have chibi version
After that the Artists also made the new main menu background that will be used on the game
we also have made a new animation for attacking and dashing on the game and connecting each animation so it will have a transition between the animation
Get Relic Shaman
Relic Shaman
Joko Adventure to Become the Strongest Shaman and get revenge for those who bullied him
Status | In development |
Author | ZekroCruz |
Genre | Platformer, Role Playing |
Tags | 2D, Metroidvania, Singleplayer |
More posts
- [Week 6] Devlog #6 (09-06-2024)Jun 11, 2024
- [Week 5] Devlog #5 (02-06-2024)Jun 09, 2024
- [Week 1-3] Devlog #3 (18-05-2024)May 14, 2024
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